VR entertainment, let it be games or VR movies like Melita
(Disclaimer: I know the makers
), is mind-blowing. The question is, is the experience so good that it offsets the cost of having it?
The price isn’t just economical, but the cost of setting the system. The more devices/sensors, the more time it requires to setup, the more expensive it is for the user. Time is money
The most cost-effective devices (smartphone powered headsets) aren’t costly ($10 – $150), but they deliver a poor substitute for a movie or game in 2D.
The mid-range devices are way more expensive ($350 – $500), and they depend upon, not only the headset but also external controllers. On top of that, the experiences, while being better, aren’t astounding. At least not enough to make people come in droves.
Top of the line gadgets can easily hit the $1000 mark, demand external controllers, external cameras, and a dedicated gaming PC device. The delivered experiences are astonishing, but it’s a steep price and setting.